NET expert, but assumes you have a functional working knowledge of both. This guide does not presume you are a C/C++ or. NET code required to call into our library from a RhinoCommon plugin on both Windows and Mac. After that, we will examine the wrapping. NET.įirst, we will build a simple C/C++ library that adds two numbers together. It is important to understand that the main utility of this advanced approach is in the ability to call the same C/C++ code on both platforms from. NET code to call functions that are implemented in a C/C++ DLL (Windows) or dylib (macOS). We present a sample solution that uses Platform Invoke (PInvoke), which allows. This guide demonstrates how to wrap a C/C++ library in order to call into it from.
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